The air was thick and oppressive. The acrid taste of iron permeated her helmet’s respirator, heavy with a millennium of entropy. What could have befallen this place, wondered Shas’la Shu’to? A whole Gue’la sector deserted and left to rust like some long-sunken vessel. To the T’au, mankind’s primitive architecture always seemed blunt and overbearing, but this was worse. It minded her of the desiccated cadaver of a hulking and impossibly vast leviathan; a rib-like maze of collapsing gantries and stanchions.
Here’s how to get a genuine rust effect for your Warhammer 40,000 and Necromunda terrain.
Shas’nel D’yni looked around the hull of the Devilfish lander with quiet pride. The craft was destined for the heart of the ruined gue’la Sector and around her sat a handpicked team of her Infiltration Cadre’s bravest warriors.
The abandoned depot was a welcome shelter from the abrasive ruststorm that howled outside. The T’au vanguard had made camp amongst ancient manufactorum crates and now huddled together around the blue glow of their fusion-heaters. Hovering drones hummed and whirred around the perimeter, motes of dust dancing in their infrared beams. Shas’nel D’yini’s jaw was set sternly as she listened to the latest reports from her scouts.
In the fractal realities of Tzeentch’s labyrinth, time and space are subverted. Years pass in the blink of an eye and prisoners of these chaotic realms find themselves spontaneously vomited out into planes of existence very different from those they left behind.
In the world that was, I was working on a Chaos Sorcerer and a mutant flock of Forsaken. Now, these warped servants of Tzeentch find themselves fully painted and reborn into the Mortal Realms. Let’s take a look.
A lone figure stares out into an ocean so dark that it merges with the night sky – an inky, inexorable void. Somewhere in that vastness lurk his Deepkin masters and soon enough they will call upon him once more to do their bidding.
Time moves differently in The Warp. In what seems like the blinking of an eye, over two years have passed since we last posted here! Fortunately our brushes have not been idle and there is much for us to share this year. To kick things off here’s a new Rat Orgor!
Resplendent in the finery of a bygone age, Black Knights are a decaying mockery of once noble templars. Now these baleful revenants are consumed with loathing for those who’s hearts still beat within their chest.
Quick post today guys, it’s been really busy again lately! Here are some more of Tim’s impressive collection of John Blanche inspired undead. This time we’ve got the first part of a unit of Black Knights. Continue reading →
Ghastly shrieks and guttural howls come from deep within the necropolis. The charnel stench of open graves belies the presence of the corpse-eaters. Surely, to venture further through these forsaken crypts would be to consign oneself to eternal residence amongst the silent, desecrated dead…
Just a quick blog post today to show you some work on the first of a unit of Age of Sigmar Crypt Horrors I’ve been working on. Continue reading →
The fell winds of Shyish stir the bones of long dead beasts. Haunting banshee-howls pierce the night and then comes the carrion stench, thick and heavy in the air. Make haste traveler, the hunt of the Dire Wolves has begun!
Things have been a bit dead here at Technasma with real life getting in the way… However now things are not just dead, they are Undead and back from the grave with a vengeance! We’ve got some all sorts of grizzly and ghoulish miniatures to share, all inspired by Warhammer’s Arch Illuminator, the inimitable John Blanche. Continue reading →
Armed with a crackling Warpforged Blade and a ruthless cunning, the Warlord of Clan Izzitt seeks to plunder the mortal realms for precious warpstone and slave-things to experiment upon.Continue reading →